About - Alex Shiga Portfolio
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What I do
I am a background and environment artist specializing in cinematic illustration for games and animation.
I work with studios and indie teams to create stylized, story-driven environments, promotional art, and in-game assets.
What I can help you with
Environment & background concept art for games and animation
Hand-painted anime-inspired backgrounds
Cinematic and promotional illustration
Stylized in-game assets (buildings, icons, props)
Blender-based 3D blockouts with 2D paintover
Storyboards and visual development for animated sequences
I am currently open to full-time, contract, and freelance opportunities in games and animation.
If you’re looking for a background or environment artist, feel free to reach out via the contact form or email.
About me

I am a background and environment artist with international freelance and studio experience.
I was born in Poland and graduated from the University of Warsaw in 2013. In 2014, I moved to China, where I spent almost five years working as a freelance digital artist, creating book covers, storyboards, poster illustrations for film, and assets for mobile games. In 2018 I moved to Japan where I am currently based.

From 2021 to 2024, I worked as an environment concept artist at Splinterlands, a fantasy card game, where I created stylized background art and promotional illustrations for the game’s website and marketing. My workflow combined Blender-based 3D blockouts with detailed 2D paintovers. I also created in-game assets such as buildings and icons, as well as visual concepts for VFX and animated storyboards.

Since 2025, I have been working as a contract background artist at Ruyui Studios, creating hand-painted, production-ready anime-inspired backgrounds for animation projects.

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